Humanizing the User with Physical Artifacts
Personas are researched and vetted fictional-representations of users, designed to capture their goals, motivations, frustrations, and behaviors. Personas help teams develop empathy, make informed design decisions, and keep the user’s needs at the center of the product development process. While traditional persona documents are often detailed and robust, they typically live in a folder or a slide deck and are initially consulted, then forgotten. To prevent this from happening with my development teams, I started using baseball card personas.
A detailed persona for Emily Chen, including demographics, pull quote, biography, skills profile, professional priorities, goals and motivations, day-in-the-life responsibilities, pain points and frustrations.

Persona Used by Lantern Product Design

Baseball Card Personas
I started using baseball card-style personas as a physical, concise supplement to traditional persona documentation. The goal was to distill the essence of the persona into a visually striking, instantly scannable artifact that team members could literally keep on their desks.
These cards:
- Reinforce empathy throughout the lifecycle of the project
- Provide quick recall of the user’s mindset and challenges
- Encourage ongoing, informal conversation about the user’s needs
- Bring a bit of fun and personality into an otherwise dry documentation format
A two-sided baseball card persona for Emily Chen, detailing a high level look at her and her role. Includes her role, communications relations coordinator, "there never time to do it all perfectly", age 38, female, Red Deer, AB. Goals - help families, build trust, hit monthly targets. Pain points - balance sale quotas, high pressure, limited support. Responsibilities - log move-in quotas, build trust with families, coordinate care transitions. Frustrations - high-pressure sales expectations, emotional toll of guiding grieving families, juggling responsibilities without support. Motivations - helping seniors transition smoothly, advance career, build tools that lighten the load.

Example Baseball Card Persona Front and Back

Impact
The persona cards quickly became a favorite amongst development teams because of their engaging nature and quick referenceability as a physical artifact that could be kept within team members' workspaces. Most importantly, they kept the user’s voice present in day-to-day decisions, without requiring anyone to open a PDF or locate the persona documentation on team's sites.
A man working at his desktop with the baseball card persona sitting beside his computer.

In Situ Baseball Card Person

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